RammWiki Asche zu Asche

Rammstein · 1997 · Browser preservation

Asche zu Asche

The original Windows game from the Das Modell single.

Loading…
70%

How to play

  • ← → Walk
  • ↑ Jump
  • Space Fire

Click or tap the title screen to start. You play a masked man with a flamethrower and have to get through three screens, shooting two band members’ heads free on each. On touch devices the on-screen buttons appear automatically; you can switch them on or off above.

Each level is a single screen with three floors joined like a snake: walk off the edge of one floor and you come back in on the next floor at the opposite side. To finish a level, walk off the left edge of the top floor.

You start with a single life, and one death ends the run unless you have found a spare. Levels 1 and 2 each hide one — the urn in the ice cave and the rubber dinghy among the seats. You also have 30 shots for the whole game, never refilled between levels, so a wasted fireball costs you twice: once now, and once against your end bonus.

Holding ↑ together with a direction makes the man hop continuously at about twice walking speed, which is the quickest way across open ground. A jump carries you over nothing, though — anything you pass in mid-air still kills you. Shots fly at chest height from a standstill, so anything hanging high has to be hit at the top of a jump.

What things are worth

TargetIn the gamePoints
Band member head610,000
Monsters and machines85,000
Latex doll22,000
Each unused shot—1,000
Each second played—−10

Hitting everything collects 104,000 points. One unused shot is worth a hundred seconds of playing time, so the best scores come from fast runs that spend as little ammunition as possible. The clock already runs on the title screen — as in the original, level 1 is loaded behind it — so start promptly. Two things are worth knowing before you set out: the snorkel hanging from the ceiling at the beginning of level 2 is essential, because without it you drown early in level 3; and the doppelgänger on the reef must only be shot once it turns back towards you, since hitting it as it walks away costs you 5,000 points.

Use the volume slider above to adjust all sound, or set it to 0 to mute. Restart game goes back to the title screen at any time; Esc does the same on the score screen.

Read the wiki article on the game →

Community leaderboard · All-time

Finish all three levels, then press the red button next to “Ja, ich will am Wettbewerb um den höchsten Highscore teilnehmen” on the score screen and enter a nickname. Your entry is the game’s own highscore: points collected, plus 1,000 for every unused shot, minus 10 for every second. Highest score wins; earlier submissions break ties.

Your player profile is remembered in this browser using a cookie. Keep using the same browser to improve your entry; clearing cookies loses access to that profile. No email or signup required.

Loading scores…

RankPlayerHighscore

Enter the leaderboard

Your highscore: 0

3–20 letters, numbers, spaces, dots, hyphens or underscores.